Opened 9 years ago
Last modified 9 years ago
#1425 closed
3D Tele-Rehabilitation — at Version 1
Reported by: | hdempsey@bbn.com | Owned by: | peter.stickney@bbn.com |
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Priority: | major | Milestone: | |
Component: | GPO | Version: | SPIRAL7 |
Keywords: | GEC22 | Cc: | bprabhakaran@utdallas.edu |
Dependencies: |
Description (last modified by )
One-sentence layman's description: This demo shows a working prototype of a next generation communication system using 3D video and force feedback devices.
Who should see this demo? Attendees interested in real-time applications demonstrating use of Kinect cameras, 3D rendering and force feedback devices.
Demo description paragraph(s): This demo has two identical systems located in (virtually) remote locations. The purpose of this demo is to show an application that demands high bandwidth and multi-modal communication between two remote systems. The application we choose is 3D Tele-Rehabilitation. The goal of the application is to virtually recreate a physical therapy session between a patient and a therapist. The 3D models of the two participants are captured using a 3D Camera that is available off the shelf (Microsoft Kinect v2.0). These 3D models are placed in a shared virtual environment of our choosing. To simulate the physical touch part of a physical therapy session we use a Haptic force- feedback device, the data from which is also transmitted to and fro to create a force feedback element in the virtual environment. This application is just an example of what can be achieved with a next generation networks/protocols that support high bandwidth and low latency communication.
List of equipment that will need AC connections (e.g. laptop, switch,monitor): 8
2x Laptop 2x Kinect Cameras 2x Haptic device 2x Monitors
Total number of wired network connections (sum standard IP and VLAN connections): 2
Number of wired layer 2 VLANs (if any):
Number of wireless network connections (include required bandwidth if significant): 0
Number of static addresses needed (if any): 2
Monitor (y/n, specify VGA or DVI): y
2 (HDMI preferred, VGA also acceptable) 1920x1080 resolution preferred.
Number of posters (max size poster boards are 30" x 40"):
Special requests: None
Entered for Prabhakaran Balakrishnan of UT Dallas and one unnamed student.