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Ticket Resolution Summary Owner Reporter
#1362 fixed Virtual Reality based training activities in orthopedic surgery (US Ignite/GENI technology) peter.stickney@bbn.com bhararm@ostatemail.okstate.edu
Description

Demo Title: Demonstration of a GENI based application to support Virtual Reality based training activities in orthopedic surgery

One-sentence layman's description:

This innovative application show cases use of a Next Generation networking approach to support surgical training. Expert surgeons and medical residents can be at different locations but can interact using virtual reality based simulators and ultra-fast networks.

Demo description paragraph(s):

This demonstration involves highlighting a distributed approach to training orthopedic medical residents using Virtual Reality (VR) based simulation environments; this application exploits the capabilities of Global Environment for Network Innovation (GENI)'s national test bed infrastructure.  Our demonstration will show how expert surgeons in different hospitals can interact with medical trainees at others locations and teach them the fundamentals of orthopedic surgery. The high-definition multimedia streaming and haptic interfaces associated with the VR environment will enable trainees to remotely observe, participate and practice surgical techniques virtually from different locations (and also provides ‘on demand’ access to such medical educational and training resources).

The virtual environments will enable students to learn the appropriate way of performing orthopedic surgery. The traditional way of surgical teaching involves students first merely observing a ‘live’ surgery and gradually progressing to assisting experienced surgeons. Medical residents also learn through performing surgeries on cadavers; however, these approaches have limitations such as availability, cost and the remote possibility of infections, which limit their usefulness. A Virtual Reality based simulation environment is a practical compromise for addressing these concerns. We are working with Dr. Miguel Pirela-Cruz at the Texas Tech Health Sciences Center (TTHSC) in El Paso, Texas.

We did an initial demonstration at GEC 21 which was well received. Our plans are to show the use of haptic interfaces at GEC 22 with the presence of Dr. Pirela-Cruz.

List of equipment that will need AC connections (e.g. laptop, switch, monitor): 5 - 7

Total number of wired network connections (sum standard IP and VLAN connections): 4

Number of static addresses needed (if any): 4

Monitor (y/n, specify VGA or DVI): both

Number of posters (max size poster boards are 30" x 40"): 1 standard size

Please locate two OKSTATE demos next to each other #1362 and #1366

#1361 invalid To demonstrate a virtual reality surgical application being remotely operated with the aid of a redundancy server. bhararm@ostatemail.okstate.edu bhararm@ostatemail.okstate.edu
Description

This demonstration involves highlighting a distributed approach to training orthopedic medical residents using Virtual Reality (VR) based simulation environments; this application exploits the capabilities of Global Environment for Network Innovation (GENI)'s national test bed infrastructure.  Our demonstration will show how expert surgeons in different hospitals can interact with medical trainees at others locations and teach them the fundamentals of orthopedic surgery. The high-definition multimedia streaming and haptic interfaces associated with the VR environment will enable trainees to remotely observe, participate and practice surgical techniques virtually from different locations (and also provides ‘on demand’ access to such medical educational and training resources).

The virtual environments will enable students to learn the appropriate way of performing orthopedic surgery. The traditional way of surgical teaching involves students first merely observing a ‘live’ surgery and gradually progressing to assisting experienced surgeons. Medical residents also learn through performing surgeries on cadavers; however, these approaches have limitations such as availability, cost and the remote possibility of infections, which limit their usefulness. A Virtual Reality based simulation environment is a practical compromise for addressing these concerns. We are working with Dr. Miguel Pirela-Cruz at the Texas Tech Health Sciences Center (TTHSC) in El Paso, Texas.

We did an initial demonstration at GEC 21 which was well received. Our plans are to show the use of haptic interfaces at GEC 22 with the presence of Dr. Pirela-Cruz.

List of equipment that will need AC connections (e.g. laptop, switch, monitor): 5 - 7

Total number of wired network connections (sum standard IP and VLAN connections): 4

Number of static addresses needed (if any): 4

Monitor (y/n, specify VGA or DVI): both

Number of posters (max size poster boards are 30" x 40"): 1 standard size

#1360 fixed CloudLab demo at GEC22 peter.stickney@bbn.com ricci@cs.utah.edu
Description

Demo Title: CloudLab

One-sentence layman's description: This demo shows a platform for research into new cloud architectures and applications.

Who should see this demo?

Attendees who are interested in the future of the cloud shoud see this demo.

Demo description paragraph(s):

CloudLab provides researchers with control and visibility all the way down to the bare metal. Provisioning an entire cloud inside of CloudLab takes only minutes. Most CloudLab resources provide hard isolation from other users, so it can support hundreds of simultaneous "slices", with each getting an artifact-free environment suitable for scientific experimentation with new cloud architectures.

CloudLab is built from the software technologies that make up Emulab and parts of GENI, so it provides a familiar, consistent interface for researchers.

List of equipment that will need AC connections (e.g. laptop, switch, monitor):

One laptop. Power, Ethernet, and monitor/projector needed (HDMI preferred)

Total number of wired network connections (sum standard IP and VLAN connections):

One Number of wired layer 2 VLANs (if any):

None

Number of wireless network connections (include required bandwidth if significant):

None (one could be used as an alternative or backup for wired Ethernet if not available)

Number of static addresses needed (if any):

None

Monitor (y/n, specify VGA or DVI):

  1. Preference order: HDMI, DVI, VGA

Number of posters (max size poster boards are 30" x 40"):

None

Special requests:

Include any specific network connectivity needs (e.g. VLANs to a particular GENI location, projects you'd like to be near, etc.)

None

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