Custom Query (1408 matches)
Results (82 - 84 of 1408)
Ticket | Resolution | Summary | Owner | Reporter |
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#1401 | fixed | Using the MarsGame to teach STEM concepts | ||
Description |
Demo Title: Using the MarsGame to teach STEM concepts.
The True Game project is hypothesizing that Games can be effective learning tools of domain knowledge. The current perception of game-based educational applications revolves around the insertion of learning content into a graphics engine or virtual environment, in the belief that the simple use of a “game engine” will make the application more game-like, and thus more engaging and more effective. The problem with this approach is that it overlooks the key point: Games are captivating not because of improved visual quality or scoring, but because content – in the form of story and gameplay – is skillfully designed to be fun. With these ideas in mind, we developed and evaluated a prototype game that teaches ninth and tenth grade STEM concepts, specifically programming and math. We conducted a randomized control trial to evaluate whether the game improved students’ engagement and learning outcomes. We will demonstrate the game and its usage of the Virtual World Framework, a next generation web based collaboration platform.
The demo runs on standard PC or Mac based machines, with the only significant requirement being a relatively modern / modest video card (as the game is 3d and utilizes WebGL). The web browser runs on the client machine, with the Game being hosted on a VWF-enabled Web Server, which we have several currently hosted on GENI. The prototype game is single-user, and is currently designed to download much of the game content at startup rather than during gameplay, so bandwidth and latency do not (yet) have a huge impact on gameplay (although they do effect startup time).
The game will play in any resolution, but the minimum is probably 1280x1024.
The game does have sound and is an important aspect of the demo – we will need speakers of some sort. Changes made per Mark Torpey of Lockheed Martin |
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#1400 | fixed | AL2S AM cannot handle disk_image elements with URL attributes | ||
Description |
I was standing up a stitched slice between nysernet-ig and illinois-ig with an RSpec that used to work with the ION AM. As of the transition of nysernet-ig over to AL2S, stitching is now required to go through AL2S for this slice. When stitcher calls createsliver on the AL2S AM, it fails with the following error: 22:54:00 ERROR : {'output': "Element '{http://www.geni.net/resources/rspec/3}disk_image', attribute 'url': The attribute 'url' is not allowed., line 19", 'code': {'geni_code': 1}} Any disk_image elements in the RSpec are destined for other component managers within the GENI racks, and should therefore be ignored by the AL2S AM. I am attaching my request RSpec and the expanded RSpec. |
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#1399 | fixed | GEC22 Demo: GENI for classes and GENI for the masses | ||
Description |
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