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Ticket Resolution Summary Owner Reporter
#1448 fixed Knowledge Transfer Utilizing Virtual Reality and Augmented Reality (EON) peter.stickney@bbn.com hdempsey@bbn.com
Description

One-sentence layman's description:

This demo illustrates how Virtual and Augmented Reality technology is advancing knowledge transfer capabilities within industry and education.

Who should see this demo?

Attendees interested in accelerating knowledge transfer within their company. i.e. training, marketing, product development, safety, education.

Demo description paragraph(s):

We believe that access to knowledge is a human right. We make Knowledge Transfer Available, Accessible And Affordable for every human on the planet. By using Virtual and Augmented Reality knowledge transfer solutions employees, students and trainees can learn up to 12 times faster than with conventional methods while learning in a controlled environment.

Virtual and Augmented Reality technology enables all organizations to more effectively visually communicate, collaborate and accelerate knowledge transfer. By showing rather than telling, Virtual and Augmented Reality technology side steps language barriers and poor literacy. From vocational training, advanced maintenance training, healthcare, to energy and public safety, Virtual and Augmented Reality is able to provide the knowledge necessary for self sustainability and allow communities to thrive. EON Reality provides state-of-the-art 3D display technology for immersive and stereoscopic viewing to over 30 different platforms from mobile and portable tablet PCs and to curved-screen and immersive rooms consisting of multi-channel projection walls. We will show 4 examples of how Virtual and Augmented Reality is used:

EyeSim: This ophthalmology application is the world's most advanced VR Model of the eye developed with world leading eye experts. It is designed to teach medical students and professionals about eye health and diagnostic practices. Students learn how the eye works, see how blood flows to the eye, and practice an eye exam all in Virtual Reality.

Worldskills - Plumbing: By bringing Virtual Reality to plumbing training, learners are able to quickly see how an entire bathroom comes together. In this brief scenario, users are able to construct the plumbing system for a small bathroom, while being timed. Then, after the fixtures are positioned properly, the user has to tighten the fixtures and pressure up the system before the time expires. Mixing education with an entertaining gaming component engages the student and ultimately raises learning outcomes.

Katara Project: One square mile of a new development in Qatar. The Katara model use more than 1.5 GB graphic card memory, and the total internal memory consumption when running the model is around 6 GB. A total of almost 5 million polygons are used in this model, which includes 720 MB textures. Some of the new features in EON 8 are used to be able to run this model at more than 30 frames per second. The 64 bit support in EON 8 makes it possible to load this model. By using the new enhanced Level of Detail, between one and three million polygons are visible at a time to ensure high frame rate.

Diesel Engine Builder is a great training and maintenance example where you can have a virtual hands-on experience. This demo allows trainees to work in an assembly procedure in Augmented Reality using just a Mobile device without any peripherals Instead, a virtual laser pointer is used to Grab, Move, Rotate, Scale, and Modify. Historically, AR / VR solutions have been cost prohibitive to many markets and applications. This example illustrates the power of the EON technology platform by removing costly barriers of entry and, as a result, have opened up additional markets and user applications.

List of equipment that will need AC connections (e.g. laptop, switch, monitor):

1 for EON Ibench Mobile 1 for Screen for Katara misc. tables and mobile devices.

Provide 8 power connectors.

Total number of wired network connections (sum standard IP and VLAN connections):

2 wired connections. Standard IP connectivity. Unspecified bandwidth

Number of wired layer 2 VLANs (if any): Specify VLAN number, if known, approximate bandwidth, and whether tagged or untagged.

Number of wireless network connections (include required bandwidth if significant):

2

Number of static addresses needed (if any):

Monitor (y/n, specify VGA or DVI):

Please provide 1 monitor: 1920x1080 (preferred) and DVI-D or HDMI. Demo team will bring their own second monitor.

Number of posters (max size poster boards are 30" x 40"):

none

Special requests: Include any specific network connectivity needs (e.g. VLANs to a particular GENI location, projects you'd like to be near, etc.)

Dempsey entering estimated resource requests from Joe Kochan until we get a PI name.

#1447 invalid The Gigabots peter.stickney@bbn.com jonathan@bigbang.io
Description

One-sentence layman's description:

The Gigabots bring realtime connectivity to educational robotics platforms.

Who should see this demo? Example: Attendees interested in cyber-physical systems, robotics, real-time connected systems

Demo description paragraph(s):

A Gigabot is robotics hardware combined with custom software and a cloud service that provides a realtime communications backbone. We will be demonstrating the current Gigabots platform, which is based on LEGO Mindstorms EV3. Participants will be able to control The Gigabots and receive realtime telemetry from any connected device. The Gigabots provide students the opportunity to explore ideas in autonomy, collaborative behavior, and remote sensing not possible with unconnected devices.

List of equipment that will need AC connections (e.g. laptop, switch, monitor): Just put in the number of connections needed if your demo description already lists equipment.

Total number of wired network connections (sum standard IP and VLAN connections): 2

Number of wired layer 2 VLANs (if any): 0 Specify VLAN number, if known, approximate bandwidth, and whether tagged or untagged.

Number of wireless network connections (include required bandwidth if significant):4

Number of static addresses needed (if any): 0

Monitor (y/n, specify VGA or DVI): DVI Specify resolution only if your software has resolution restrictions.

Number of posters (max size poster boards are 30" x 40"): 1

Special requests: N/A

(request entered by hdempsey@bbn.com for PI Jonathan Wagner.)

#1446 fixed C3STEM: Engaging Students in Collaborative STEM Education using Cloud-based Modeling and Simulation peter.stickney@bbn.com john.s.kinnebrew@vanderbilt.edu
Description

Demo Title:

C3STEM: Engaging Students in Collaborative STEM Education using Cloud-based Modeling and Simulation

One-sentence layman's description:

This demo shows a cloud-based modeling and simulation environment that enables K-12 learning and problem solving through collaboration using a gigabit network to support high-fidelity simulations of traffic.

Who should see this demo?

Attendees interested in ubiquitous collaborative STEM learning and problem-solving applications using high-speed networks should see this demo.

Demo description paragraph(s):

We will demo the Collaborative, Community-situated, and Challenge-based STEM learning environment (C3STEM), which has engaged high school students in collaborative learning and problem-solving activities in multiple schools in middle Tennessee. C3STEM provides a cloud-based environment that leverages high-speed networks to promote collaborative problem-solving skills and computational thinking. Students engage in modeling and simulation activities focused on real-world challenge problems in the traffic domain, which reify a variety of STEM concepts in physics, math, and computer science. We will demonstrate a series of C3STEM learning modules, progressing from simple visual programming for modeling the physics of car movement and traffic intersections to high-fidelity simulations of traffic on real-world street maps for collaborative optimization of traffic flow.

List of equipment that will need AC connections (e.g. laptop, switch, monitor): Just put in the number of connections needed if your demo description already lists equipment.

2 AC connections will be needed for laptops.

Total number of wired network connections (sum standard IP and VLAN connections):

2 wired network connections for laptops

Number of wired layer 2 VLANs (if any): Specify VLAN number, if known, approximate bandwidth, and whether tagged or untagged.

None

Number of wireless network connections (include required bandwidth if significant):

1 wireless network connection for tablet

Number of static addresses needed (if any):

None

Monitor (y/n, specify VGA or DVI): Specify resolution only if your software has resolution restrictions.

No

Number of posters (max size poster boards are 30" x 40"):

1

Special requests: Include any specific network connectivity needs (e.g. VLANs to a particular GENI location, projects you'd like to be near, etc.)

None

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